The iPhone 3GS camera is a three megapixel piece of hardware. It includes auto focus, the ability to choose where you want the camera to focus, and the ability to record video, edit it, and then upload it to YouTube.
However,The iPhone 3GS camera is a three megapixel piece of hardware even with the quality improvement over the previous version of the phone and addition of video features, the iPhone 3GS still lacks many features. The camera cannot zoom, adjust color balance, add effects, and it does not allow you to change picture quality. Further, the camera’s lack of a flash is simply a death sentence. The exclusion of these features is not a minor detail — it’s a major flaw. Yes, there are apps for that, but who wants to exit the camera to download and then pull out another app just to make it work?
I never use my iPhone to take pictures. Half the time, the pictures are too dark, the quality too grainy, and the 3G network has gone down way too many times while in the middle of uploading. The camera is still one of the iPhone’s biggest weak spots.
Tampilkan postingan dengan label Technology. Tampilkan semua postingan
Tampilkan postingan dengan label Technology. Tampilkan semua postingan
Tech Sector To Recover in 2010
The tech downturn is over and a recovery is on the way after a "dismal" 2009, as companies resume spending on computers and software, according to a new analysis.
Forrester Research Inc. was set to report Tuesday that it expects global spending on technology products and services to grow 8.1 percent in 2010, to more than $1.6 trillion. U.S. spending is expected to rise 6.6 percent, to $568 billion.
The projected increases follow sharp declines in 2009, when businesses and governments slashed their purchases of PCs, computer peripherals and communications equipment in response to the economic turmoil and credit crisis. Many large tech companies, such as Microsoft Corp., remained profitable and increased their stock prices in 2009, but often they relied on layoffs and other expense reductions to do it.
Even with the expected rebound, "the level of computer equipment purchases in 2010 will still be lower than in 2008 or even 2007," said Forrester analyst Andrew Bartels.
With the recession over, pent-up demand for new computers and updated software programs stands to benefit the companies that make them. The October launch of Microsoft's latest computer operating system, Windows 7, also gives companies a reason to start replacing PCs.
Still, Forrester cautioned that growth will start slowly and pick up later in the year.
The research firm also expects spending on communications equipment to pick up this year, partly because of demand in emerging markets that are building wireless and broadband networks.
Forrester is not alone in predicting a rebound for the year. Last fall Gartner Inc. forecast 3.3 percent growth in global technology spending. Another analyst firm, IDC, said in December that worldwide tech spending would grow 3.2 percent in 2010, returning the industry to 2008 levels of about $1.5 trillion.
More insight into the sector's recovery should come Wednesday, with the release of figures on PC sales in the fourth quarter, and on Thursday, when Intel Corp. reports earnings for the period.
Forrester Research Inc. was set to report Tuesday that it expects global spending on technology products and services to grow 8.1 percent in 2010, to more than $1.6 trillion. U.S. spending is expected to rise 6.6 percent, to $568 billion.
The projected increases follow sharp declines in 2009, when businesses and governments slashed their purchases of PCs, computer peripherals and communications equipment in response to the economic turmoil and credit crisis. Many large tech companies, such as Microsoft Corp., remained profitable and increased their stock prices in 2009, but often they relied on layoffs and other expense reductions to do it.
Even with the expected rebound, "the level of computer equipment purchases in 2010 will still be lower than in 2008 or even 2007," said Forrester analyst Andrew Bartels.
With the recession over, pent-up demand for new computers and updated software programs stands to benefit the companies that make them. The October launch of Microsoft's latest computer operating system, Windows 7, also gives companies a reason to start replacing PCs.
Still, Forrester cautioned that growth will start slowly and pick up later in the year.
The research firm also expects spending on communications equipment to pick up this year, partly because of demand in emerging markets that are building wireless and broadband networks.
Forrester is not alone in predicting a rebound for the year. Last fall Gartner Inc. forecast 3.3 percent growth in global technology spending. Another analyst firm, IDC, said in December that worldwide tech spending would grow 3.2 percent in 2010, returning the industry to 2008 levels of about $1.5 trillion.
More insight into the sector's recovery should come Wednesday, with the release of figures on PC sales in the fourth quarter, and on Thursday, when Intel Corp. reports earnings for the period.
Iranian defiance over its nuclear program
Increasingly frustrated by Iranian defiance over its nuclear program, the Obama administration has been crafting a "menu" of sanctions that could be imposed by the United Nations or in concert by the United States and its European allies.
U.S. officials, congressional aides and Western diplomats said the administration has grown increasingly cool to broad-based sanctions targeting the oil sector with the aim of destabilizing the Iranian economy.
Such measures, while favored by a growing number of U.S. lawmakers, would not only be a hard sell in the U.N. Security Council and Europe, but could have unintended consequences like undercutting Iranian public support for the opposition movement, officials and diplomats said.
U.S. officials, congressional aides and Western diplomats said the administration has grown increasingly cool to broad-based sanctions targeting the oil sector with the aim of destabilizing the Iranian economy.
Such measures, while favored by a growing number of U.S. lawmakers, would not only be a hard sell in the U.N. Security Council and Europe, but could have unintended consequences like undercutting Iranian public support for the opposition movement, officials and diplomats said.
Download Mobile Phone Ringtones
A ringtone or ring tone is the sound made by a telephone to indicate an incoming call or text message. Not literally a tone, the term is most often used today to refer to customizable sounds used on mobile phones, A phone “rings” when its network indicates an incoming call and the phone thus alerts the user. For landline telephones, the call signal can be an electric current generated by the switch to which the telephone is connected. For mobile phones, the network sends the phone a message indicating an incoming call.
Mobile phones and ringtones enjoy a partnership that ensures each other's popularity. While ringtones distinguish one brand's creativity from the other, they also function as a form of self-expression of a person's personality, MP3 and polyphonic ringtones are just a few of the types of mobile ringtones available. In truth, these tones are what bring a mobile phone to life since they give off lively sounds that reflect the character and mood of the phone's owner.
Have your phone personalized by the kind of ringtone you choose. Let your mobile phone be part of your style statement using your favorite ringtones. To find your favorite your Ringtones visit http://www.ringtonesleader.net and Download Ringtones
Mobile phones and ringtones enjoy a partnership that ensures each other's popularity. While ringtones distinguish one brand's creativity from the other, they also function as a form of self-expression of a person's personality, MP3 and polyphonic ringtones are just a few of the types of mobile ringtones available. In truth, these tones are what bring a mobile phone to life since they give off lively sounds that reflect the character and mood of the phone's owner.
Have your phone personalized by the kind of ringtone you choose. Let your mobile phone be part of your style statement using your favorite ringtones. To find your favorite your Ringtones visit http://www.ringtonesleader.net and Download Ringtones
NASA's fourth space-rated space shuttle
NASA's fourth space-rated space shuttle, OV-104 "Atlantis," was named after the two-masted boat that served as the primary research vessel for the Woods Hole Oceanographic Institute in Massachusetts from 1930 to 1966. The boat had a 17-member crew and accommodated up to five scientists who worked in two onboard laboratories, examining water samples and marine life. The crew also used the first electronic sounding devices to map the ocean floor.
Image to right: During its second major overhaul, Atlantis received the new Multifunction Electronic Display System, or "glass cockpit." Credit: NASA
Construction of the orbiter Atlantis began on March 3, 1980. Thanks to lessons learned in the construction and testing of orbiters Enterprise, Columbia and Challenger, Atlantis was completed in about half the time in man-hours spent on Columbia. This is largely attributed to the use of large thermal protection blankets on the orbiter's upper body, rather than individual tiles requiring more attention.
Weighing in at 151,315 pounds when it rolled out of the assembly plant in Palmdale, Calif., Atlantis was nearly 3.5 tons lighter than Columbia. The new orbiter arrived at NASA's Kennedy Space Center in Florida on April 9, 1985, and over the next seven months was prepared for her maiden voyage.
Like her seafaring predecessor, orbiter Atlantis has carried on the spirit of exploration with several important missions of her own. On Oct. 3, 1985, Atlantis launched on her first space flight, STS-51-J, with a classified payload for the U.S. Department of Defense. The vehicle went on to carry four more DOD payloads on later missions.
Image to left: Riding twin plumes of flame produced by its Solid Rocket Boosters, Space Shuttle Atlantis clears the tower as it launches on mission STS-46. Credit: NASA
Atlantis also served as the on-orbit launch site for many noteworthy spacecraft, including planetary probes Magellan and Galileo, as well as the Compton Gamma Ray Observatory. An impressive array of onboard science experiments took place during most missions to further enhance space research in low Earth orbit.
Starting with STS-71, Atlantis pioneered the Shuttle-Mir missions, flying the first seven missions to dock with the Russian space station. When linked, Atlantis and Mir together formed the largest spacecraft in orbit at the time. The missions to Mir included the first on-orbit U.S. crew exchanges, now a common occurrence on the International Space Station. On STS-79, the fourth docking mission, Atlantis ferried astronaut Shannon Lucid back to Earth after her record-setting 188 days in orbit aboard Mir.
In recent years, Atlantis has delivered several vital components to the International Space Station, including the U.S. laboratory module, Destiny, as well as the Joint Airlock Quest and multiple sections of the Integrated Truss structure that makes up the Station's backbone. As NASA seeks to fulfill the Vision for Space Exploration, beginning with the completion of the Station, Atlantis will be called upon for many missions to come.
Construction Milestones - OV-104
Upgrades and Features
By early 2005, Atlantis had undergone two overhauls known as Orbiter Maintenance Down Periods. Some of the most significant upgrades and new features included:
Construction of the orbiter Atlantis began on March 3, 1980. Thanks to lessons learned in the construction and testing of orbiters Enterprise, Columbia and Challenger, Atlantis was completed in about half the time in man-hours spent on Columbia. This is largely attributed to the use of large thermal protection blankets on the orbiter's upper body, rather than individual tiles requiring more attention.
Weighing in at 151,315 pounds when it rolled out of the assembly plant in Palmdale, Calif., Atlantis was nearly 3.5 tons lighter than Columbia. The new orbiter arrived at NASA's Kennedy Space Center in Florida on April 9, 1985, and over the next seven months was prepared for her maiden voyage.
Like her seafaring predecessor, orbiter Atlantis has carried on the spirit of exploration with several important missions of her own. On Oct. 3, 1985, Atlantis launched on her first space flight, STS-51-J, with a classified payload for the U.S. Department of Defense. The vehicle went on to carry four more DOD payloads on later missions.
Atlantis also served as the on-orbit launch site for many noteworthy spacecraft, including planetary probes Magellan and Galileo, as well as the Compton Gamma Ray Observatory. An impressive array of onboard science experiments took place during most missions to further enhance space research in low Earth orbit.
Starting with STS-71, Atlantis pioneered the Shuttle-Mir missions, flying the first seven missions to dock with the Russian space station. When linked, Atlantis and Mir together formed the largest spacecraft in orbit at the time. The missions to Mir included the first on-orbit U.S. crew exchanges, now a common occurrence on the International Space Station. On STS-79, the fourth docking mission, Atlantis ferried astronaut Shannon Lucid back to Earth after her record-setting 188 days in orbit aboard Mir.
In recent years, Atlantis has delivered several vital components to the International Space Station, including the U.S. laboratory module, Destiny, as well as the Joint Airlock Quest and multiple sections of the Integrated Truss structure that makes up the Station's backbone. As NASA seeks to fulfill the Vision for Space Exploration, beginning with the completion of the Station, Atlantis will be called upon for many missions to come.
Construction Milestones - OV-104
| Jan. 29, 1979 | Contract Award |
| March 30, 1980 | Start structural assembly of crew module |
| Nov. 23, 1981 | Start structural assembly of aft-fuselage |
| June 13, 1983 | Wings arrive at Palmdale from Grumman |
| Dec. 2, 1983 | Start of Final Assembly |
| April 10, 1984 | Completed final assembly |
| March 6, 1985 | Rollout from Palmdale |
| April 3, 1985 | Overland transport from Palmdale to Edwards |
| April 9, 1985 | Delivery to Kennedy Space Center |
| Sept. 5, 1985 | Flight Readiness Firing |
| Oct. 3, 1985 | First Flight (STS-51-J) |
Upgrades and Features
By early 2005, Atlantis had undergone two overhauls known as Orbiter Maintenance Down Periods. Some of the most significant upgrades and new features included:
- Installation of the drag chute
- New plumbing lines and electrical connections configuring the orbiter for extended duration missions
- New insulation for the main landing gear doors
- Improved nosewheel steering
- Preparations for the Mir Orbiter Docking System unit later installed at Kennedy
- Installation of the International Space Station airlock and Orbiter Docking System
- Installation of the Multifunction Electronic Display System, or "glass cockpit"
The U.K Government Calculates a System Ticketing for Transport
U.K. aims to have a plan by the end of this year that lets people use their mobile phones or smart cards to pay for travel across England's public transport system.
U.K government calculates such a system could save £2.6 billion (US$4.3 billion) per year in cash, convenience and the reduced use of motor vehicles. The Department for Transport started a consultation on Thursday to solicit input from the public, which will run through Oct. 28.
Smart cards and mobile phones would use near-field communication (NFC) technology, with embedded microchips storing transport credit. The system would be centered around a technical platform called ITSO, which was created by a nonprofit organization. ITSO is a set of technical standards for integrated smart ticketing, which would allow passengers to use smart cards or their mobile phones for tickets sold by different transport entities.
Smart card technology used in the U.K. is the Oyster card, which is compatible with most transport systems in greater London. But the Oyster card, launched in 2003 and used on 78 percent of bus and subway trips in London, won't be in the running for use across England. "Oyster is a proprietary system with only one supplier and was designed specifically for London, so it is not flexible enough to deal with a wide range of tickets that might be required for a national standard,".
System offers many benefits for passengers. Tickets don't have to be purchased in stations, which reduces queues at stations, passengers can board buses and pass through turnstiles faster, and passengers don't have to deal with loose change. But while smart card and mobile phone payment technology is mature, use of the systems is not widespread due to cost and technology issues, according to the consultation. The up-front infrastructure costs to implement the system could be as much as £1.1 billion, with running costs around £260 million annually. However, the 10-year projection is that for every £1 spent on the system, £7 in benefits would be derived, the document said.
Many European payment cards allow for contactless payments under a certain amount. In the U.K., the maximum purchase allow is £10 without the cardholder entering their four-digit PIN (Personal Identification Number). NFC-enabled mobile phones are not common yet. The Department of Transport, however, said there are indications the mobile phone industry will release those kinds of mobiles in larger numbers soon.
U.K government calculates such a system could save £2.6 billion (US$4.3 billion) per year in cash, convenience and the reduced use of motor vehicles. The Department for Transport started a consultation on Thursday to solicit input from the public, which will run through Oct. 28.
Smart cards and mobile phones would use near-field communication (NFC) technology, with embedded microchips storing transport credit. The system would be centered around a technical platform called ITSO, which was created by a nonprofit organization. ITSO is a set of technical standards for integrated smart ticketing, which would allow passengers to use smart cards or their mobile phones for tickets sold by different transport entities.
Smart card technology used in the U.K. is the Oyster card, which is compatible with most transport systems in greater London. But the Oyster card, launched in 2003 and used on 78 percent of bus and subway trips in London, won't be in the running for use across England. "Oyster is a proprietary system with only one supplier and was designed specifically for London, so it is not flexible enough to deal with a wide range of tickets that might be required for a national standard,".
System offers many benefits for passengers. Tickets don't have to be purchased in stations, which reduces queues at stations, passengers can board buses and pass through turnstiles faster, and passengers don't have to deal with loose change. But while smart card and mobile phone payment technology is mature, use of the systems is not widespread due to cost and technology issues, according to the consultation. The up-front infrastructure costs to implement the system could be as much as £1.1 billion, with running costs around £260 million annually. However, the 10-year projection is that for every £1 spent on the system, £7 in benefits would be derived, the document said.
Many European payment cards allow for contactless payments under a certain amount. In the U.K., the maximum purchase allow is £10 without the cardholder entering their four-digit PIN (Personal Identification Number). NFC-enabled mobile phones are not common yet. The Department of Transport, however, said there are indications the mobile phone industry will release those kinds of mobiles in larger numbers soon.
The latest U.S. Missile Defense Test in Hawaii
The latest U.S. missile defense test, conducted Thursday evening in Hawaii waters, was deemed a success as tensions continue with North Korea over that country's missile program. A short-range ballistic missile was fired from the Pacific Missile Range Facility on the island of Kauai and then was shot down by a three-stage interceptor missile from a destroyer, the USS Hopper.
The test, The latest U.S. Missile Defense Test in Hawaii conducted by the Navy and the Department of Defense's Missile Defense Agency, marked the 23rd firing by ships equipped with the Aegis ballistic missile defense system. With the latest test, there have been 19 successes, including the shooting down of a dead U.S. spy satellite last year.
On July 4, North Korea violated U.N. Security Council resolutions by sending seven ballistic missiles into waters off its east coast. There had been speculation North Korea would launch a missile toward Hawaii — about 4,500 miles away — to coincide with the Independence Day holiday in the U.S. Two other Navy ships participated in Thursday's test, dubbed "Stellar Avenger."
According to a Missile Defense Agency statement, the Hopper fired and guided an SM-3 Block IA missile that intercepted the target missile about 100 miles above the Pacific Ocean. Meanwhile, the USS O'Kane simulated an engagement and the USS Lake Erie detected and tracked the target, the agency said.
Statement said the Hopper's weapons system guided its missile to a "direct body to body hit, approximately two minutes after leaving the ship."
Lake Erie used an advanced version of the Aegis system in a simulation to evaluate how it would function with a SM-3 Block IB missile. Next year, the ship is to use the system to fire a new SM-3 Block IB, which features an improved propulsion system, signal processor and warhead seeker.
The test, The latest U.S. Missile Defense Test in Hawaii conducted by the Navy and the Department of Defense's Missile Defense Agency, marked the 23rd firing by ships equipped with the Aegis ballistic missile defense system. With the latest test, there have been 19 successes, including the shooting down of a dead U.S. spy satellite last year.
On July 4, North Korea violated U.N. Security Council resolutions by sending seven ballistic missiles into waters off its east coast. There had been speculation North Korea would launch a missile toward Hawaii — about 4,500 miles away — to coincide with the Independence Day holiday in the U.S. Two other Navy ships participated in Thursday's test, dubbed "Stellar Avenger."
According to a Missile Defense Agency statement, the Hopper fired and guided an SM-3 Block IA missile that intercepted the target missile about 100 miles above the Pacific Ocean. Meanwhile, the USS O'Kane simulated an engagement and the USS Lake Erie detected and tracked the target, the agency said.
Statement said the Hopper's weapons system guided its missile to a "direct body to body hit, approximately two minutes after leaving the ship."
Lake Erie used an advanced version of the Aegis system in a simulation to evaluate how it would function with a SM-3 Block IB missile. Next year, the ship is to use the system to fire a new SM-3 Block IB, which features an improved propulsion system, signal processor and warhead seeker.
The First Generation IPod
It was nearly eight years ago that I was among the very first people in New York City to carry around the first-generation iPod. About the size of a pack of cigarettes, it was advertised with the tagline "A thousand songs in your pocket." I can even remember the song used in the first TV spot: Take California by The Propellerheads.
Since then, I've upgraded to a 2007 model boasting a 160-gigabyte hard drive that makes holding a mere thousand songs seem quaint. Before long, I will no doubt be waxing nostalgic about this music player as well—one that, at not even half full, holds 5,231 songs, 141 videos, and 228 podcasts.
The iPod as many of us have known it is on the wane and giving way to a more feature-rich family of devices that in time will bear little resemblance to the trailblazing digital music players that helped Apple capture 70% of the North American market. Evidence of the iPod's decline came July 21, when Apple disclosed its first quarterly decline in iPods sold. In the three months ended in June, Apple (AAPL) sold 10.2 million iPods, versus 11 million a year earlier.
Anticipation of the drop-off is "one of the original reasons" Apple developed the iPhone and the WiFi-enabled iPod touch, Apple Chief Financial Officer Peter Oppenheimer said on a July 21 conference call with analysts. Apple is prepared for lower sales of what it calls "pocket products:" the iPod shuffle, nano, and classic.
At the same time, the iPod business "will last for many, many years," Apple believes. The company has good reason to want to extend the life of a product line that's generated $38 billion on sales of 218 million units, catapulting Apple ahead of SanDisk (SNDK), Microsoft (MSFT), Toshiba (6502.T), and others.
Flash Memory Is Cheaper
What will iPod's next generation look like? Most of Apple's energy is going to be devoted to the iPod touch, the most advanced and versatile version of the iPod.
My prediction is that one of the first casualties of Apple's emphasis will be the hard drive-based iPod classic. Flash memory is cheaper, consumes less power, and resists abuse better than hard drives, so future high-capacity iPods will most likely be based on flash.
I'm also betting those high-capacity models will look more like the iPod touch, and less like my iPod classic. If history is any judge, Apple will revise its iPod lineup in September, as it has every year since 2005.
A Mic Would Broaden Appeal
Besides a refresh of the iPod nano (it's been revised every fall since its introduction), you can also expect a more advanced version of the iPod touch. The next touch will come with 64GB of flash memory.
And since it runs virtually all of the same applications that the iPhone does, then it stands to reason that the touch will starting taking on more hardware features to accommodate applications. Aside from music and video, it's now already marketed as a handheld gaming machine, a communications device, and a handheld Web device. In a limited way it can even be used for navigation.
Over time, the touch will do even more. Consider its appeal if Apple were to add a microphone that lets you make calls on Skype (EBAY) or other Internet-calling services, without the need for the awkward headset that's required for such calls now.
You could talk on it as if it were an iPhone, and the mic would put in double duty for simple audio recordings like meetings, lectures, and voice memos.
How About a Camera?
The touch should really have a camera, too. And is there any reason why that camera can't be better than the one in the iPhone? The latest iPhone 3GS sports a 3-megapixel camera sensor, while the latest phones from Nokia (NOK) have an 8-megapixel sensor. Apple could split the difference and give the touch a 5- or 6-megapixel sensor, giving it the ability to take really gorgeous pictures.
And if the touch has a camera, then it should support video. All that added memory leaves plenty of room for clips, and the Wi-Fi connection makes it easy to send them directly to YouTube (GOOG) and other video-sharing sites. And while Apple has resisted adding memory-card slots to its handhelds in the past, now that the Mac has a slot for SD memory cards, is there any reason the iPod touch (and for that matter a future model of the iPhone) can't have a slot for Mini-SD cards for added storage capacity?
While we're wish-listing, why should the iPhone be the only device in Apple's lineup that can help you get from one place to another? Why not add a GPS chipset, and let the iPod touch become a full-fledged personal navigation device? The touch's limited navigation features currently only work when Wi-Fi is present. This is fine when you're in a city, but no help when you're on the road. With excellent personal navigation devices from Garmin (GRMN) and TomTom (TOM2.AS) selling for as low as $120—more than $100 below the entry-level touch—why consider navigation a premium, iPhone-only feature?
Since then, I've upgraded to a 2007 model boasting a 160-gigabyte hard drive that makes holding a mere thousand songs seem quaint. Before long, I will no doubt be waxing nostalgic about this music player as well—one that, at not even half full, holds 5,231 songs, 141 videos, and 228 podcasts.
The iPod as many of us have known it is on the wane and giving way to a more feature-rich family of devices that in time will bear little resemblance to the trailblazing digital music players that helped Apple capture 70% of the North American market. Evidence of the iPod's decline came July 21, when Apple disclosed its first quarterly decline in iPods sold. In the three months ended in June, Apple (AAPL) sold 10.2 million iPods, versus 11 million a year earlier.
Anticipation of the drop-off is "one of the original reasons" Apple developed the iPhone and the WiFi-enabled iPod touch, Apple Chief Financial Officer Peter Oppenheimer said on a July 21 conference call with analysts. Apple is prepared for lower sales of what it calls "pocket products:" the iPod shuffle, nano, and classic.
At the same time, the iPod business "will last for many, many years," Apple believes. The company has good reason to want to extend the life of a product line that's generated $38 billion on sales of 218 million units, catapulting Apple ahead of SanDisk (SNDK), Microsoft (MSFT), Toshiba (6502.T), and others.
Flash Memory Is Cheaper
What will iPod's next generation look like? Most of Apple's energy is going to be devoted to the iPod touch, the most advanced and versatile version of the iPod.
My prediction is that one of the first casualties of Apple's emphasis will be the hard drive-based iPod classic. Flash memory is cheaper, consumes less power, and resists abuse better than hard drives, so future high-capacity iPods will most likely be based on flash.
I'm also betting those high-capacity models will look more like the iPod touch, and less like my iPod classic. If history is any judge, Apple will revise its iPod lineup in September, as it has every year since 2005.
A Mic Would Broaden Appeal
Besides a refresh of the iPod nano (it's been revised every fall since its introduction), you can also expect a more advanced version of the iPod touch. The next touch will come with 64GB of flash memory.
And since it runs virtually all of the same applications that the iPhone does, then it stands to reason that the touch will starting taking on more hardware features to accommodate applications. Aside from music and video, it's now already marketed as a handheld gaming machine, a communications device, and a handheld Web device. In a limited way it can even be used for navigation.
Over time, the touch will do even more. Consider its appeal if Apple were to add a microphone that lets you make calls on Skype (EBAY) or other Internet-calling services, without the need for the awkward headset that's required for such calls now.
You could talk on it as if it were an iPhone, and the mic would put in double duty for simple audio recordings like meetings, lectures, and voice memos.
How About a Camera?
The touch should really have a camera, too. And is there any reason why that camera can't be better than the one in the iPhone? The latest iPhone 3GS sports a 3-megapixel camera sensor, while the latest phones from Nokia (NOK) have an 8-megapixel sensor. Apple could split the difference and give the touch a 5- or 6-megapixel sensor, giving it the ability to take really gorgeous pictures.
And if the touch has a camera, then it should support video. All that added memory leaves plenty of room for clips, and the Wi-Fi connection makes it easy to send them directly to YouTube (GOOG) and other video-sharing sites. And while Apple has resisted adding memory-card slots to its handhelds in the past, now that the Mac has a slot for SD memory cards, is there any reason the iPod touch (and for that matter a future model of the iPhone) can't have a slot for Mini-SD cards for added storage capacity?
While we're wish-listing, why should the iPhone be the only device in Apple's lineup that can help you get from one place to another? Why not add a GPS chipset, and let the iPod touch become a full-fledged personal navigation device? The touch's limited navigation features currently only work when Wi-Fi is present. This is fine when you're in a city, but no help when you're on the road. With excellent personal navigation devices from Garmin (GRMN) and TomTom (TOM2.AS) selling for as low as $120—more than $100 below the entry-level touch—why consider navigation a premium, iPhone-only feature?
The Harsh Glare Of a Flash Bulb " Invisible Flash "
Bright and sudden pop of a flash bulb means photos are being snapped, and while it's (arguably) fun to have your picture taken, the harsh glare of a flash bulb often leaves subjects squinting and annoyed.
But what else can you do if natural light isn't an option?
Enter the so-called "invisible flash" or "dark flash," which utilizes light waves outside the visible spectrum to illuminate your subject. Infrared and ultraviolet light is pulsed, with visible light frequencies filtered out, and a special camera sensor captures the invisible-to-the-naked-eye frequencies to create a finished image.
The resulting image isn't perfect -- the pictures are described as having the character of night-vision shots --so the new system, developed by two researchers at New York University, grabs color information from a flash-free picture which is snapped after the UV-illuminated shot is taken. Detail from the first shot and color data from the second are then combined in software, with what is called a "remarkably natural end result."
The system isn't perfect. Not all objects reflect UV or IR light, so the camera can't pick them up properly. The New Scientist story linked above notes that freckles present a particular challenge for the system. (I guess that's one way to clear up your skin in photographs, without resorting to Photoshop.)
Still, the prospect of taking shots in low light without the harsh glare and distraction of a flash bulb pop is a tantalizing one, even if the results are imperfect. The paparazzi, renowned for sneaky night-time shots, must be positively drooling over the possibility.
But what else can you do if natural light isn't an option?
Enter the so-called "invisible flash" or "dark flash," which utilizes light waves outside the visible spectrum to illuminate your subject. Infrared and ultraviolet light is pulsed, with visible light frequencies filtered out, and a special camera sensor captures the invisible-to-the-naked-eye frequencies to create a finished image.
The resulting image isn't perfect -- the pictures are described as having the character of night-vision shots --so the new system, developed by two researchers at New York University, grabs color information from a flash-free picture which is snapped after the UV-illuminated shot is taken. Detail from the first shot and color data from the second are then combined in software, with what is called a "remarkably natural end result."
The system isn't perfect. Not all objects reflect UV or IR light, so the camera can't pick them up properly. The New Scientist story linked above notes that freckles present a particular challenge for the system. (I guess that's one way to clear up your skin in photographs, without resorting to Photoshop.)
Still, the prospect of taking shots in low light without the harsh glare and distraction of a flash bulb pop is a tantalizing one, even if the results are imperfect. The paparazzi, renowned for sneaky night-time shots, must be positively drooling over the possibility.
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